Feb. 15th, 2017

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Always forget the shadow half of Twin Peaks features - and heavily - Heather Graham, David Duchovny, Billy Zane, Squiggy and Teen Witch. While not especially good, the last two are the only ones not sublimely terrible, oddly. (Not that I mean it's odd that the others are.)

Made it through to the end of the penultimate episode, so all that's left is the finale and Fire Walk With Me - both Lynch unbound. The dozen or so subplots comprising the series' second half are almost all aimless and terrible, mostly just ways to keep occupied the many characters whose only excuse for having been there in the first place was that they were murder suspects.

Only stuff of relevance to the relaunch is the lodge mythology, which I imagine they'll recap pretty early: According to local tribal legend there are two Lodges, the White and the Black. Love opens the first, fear the second. They're only accessible in the woods at certain planetary alignments. Relatedly, signals are sent from them to outer space. The Red Room is in the Black Lodge. Dark spirits influencing our destiny inhabit it. Anyone seeking the White needs to get through the Black, but unless you enter in perfect courage your soul will be destroyed, a bit like in Zoroastrianism, which may be what we witness at the end of the series (as we may witness successful entrance into the White Lodge at the end of FWWM). Bob lives in the Black Lodge. It is potentially a source of great power. It is the evil that dwells in the woods. A map to it is on the wall of Owl Cave. One of the symbols associated with the Lodges suggests they relate to the twin peaks themselves. The giant is associated with white light, so presumably a White Lodge representative. IIRC the freaky cluster of folks in FWWM are Black Lodgers, and include the dwarf, boy and old woman from the show.

There - you no longer have any reason to watch the series again. Except the Lynch episodes which are all pretty fascinating, though mostly outclassed by his films, since those are higher budget, longer-gestated and less fragmentary. The three Hunter episodes are oases of competence for those slogging through the whole thing but of no great value objectively.

Mostly forgot about the Lodges but they're probably the source of that dream house / command center obsession of mine. (The White Lodge is presumably the house in the Major's Shelleyan-Keatsian dream in one of the Lynch episodes at the start of S2.)

Others' debts to Twin Peaks are also clearer after rewatching: the (much superior) artistic murders in Hannibal probably owe a lot to Windom Earle's; the Lost mythology comes straight out of the Lodge stuff, down to the two warring mytho-brothers, the cabin that changes locations, the circle around it, the light pool; the X-Files plagiarizes nonstop, including the enthusiastic weirdo agent with soft-spoken skeptical sidekick core (they make Truman skeptical in S2). So even the bad half of the show seeded, like, everything following.
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Twin Peaks 2.22

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